Computer Organization and Architecture

Computer Organization and Architecture

In this chapter, we will delve into the essential concepts of computer organization and architecture, using the book Computer Organization and Design MIPS Edition (opens in a new tab) by David A. Patterson and John L. Hennessy as our primary guide.

Computer Organization and Design MIPS Edition

What to Expect

This chapter will introduce you to the fundamental aspects of how computers are built and how they operate. We will explore the MIPS assembly language, which serves as a practical example to illustrate the core principles of computer design and functionality.

Key Topics

  1. Computer Language:

    • Understanding the basic instructions used in computers.
    • Learning MIPS assembly language.
    • Mapping high-level programming concepts to low-level machine instructions.
  2. Computer Arithmetic:

    • Techniques for performing arithmetic operations in binary.
    • Implementation of arithmetic functions within a CPU.
  3. Performance:

    • Measuring and optimizing computer performance.
    • Factors that affect the speed and efficiency of a computer system.
  4. Processor Design:

    • The architecture of a CPU.
    • Control unit and data path design.
    • Instruction set architecture and its impact on performance.
  5. Pipelining:

    • Concepts of instruction pipelining.
    • Improving CPU performance through parallelism.
    • Handling pipeline hazards.
  6. Memory Hierarchy:

    • Different types of memory (cache, main memory, and secondary storage).
    • Memory management techniques.
    • Strategies for optimizing memory access and performance.
  7. Input/Output (I/O):

    • The role of I/O devices in a computer system.
    • Techniques for interfacing and managing I/O operations.
  8. Multiprocessors:

    • Architecture and design of multiprocessor systems.
    • Synchronization and communication between processors.
  9. Integrated Circuits (IC):

    • Understanding the role of integrated circuits in computer hardware.
    • Overview of IC design and fabrication processes.

Learning Goals

By the end of this chapter, you will have a solid understanding of the fundamental concepts that underpin computer organization and architecture. You will be able to:

  • Translate high-level programming constructs into assembly language.
  • Describe the internal workings of a CPU and its components.
  • Optimize computer performance through efficient design and implementation.
  • Understand the interaction between different subsystems within a computer.

Let's get started on this exciting journey into the heart of computer systems!